Target gravity
From MovieBattles II Wiki
DESCRIPTION
The target_gravity entity allows for changes to the gravity of a map.
KEYS&VALUES
gravity - value of gravity (default is 800)
NOTES
Try to avoid using target_gravity very often:
There's a built-in rate limit of one change per second; a large number of changes in a short period of time can create an extensive amount of lag, and possibly cause crashes. Mappers should avoid situations where two or more target_gravity entities are "fighting" over what the gravity should be set to in a map.
target_gravity only activates its targets if an actual gravity change has occurred: repeatedly activating the same target_gravity will not keep activating targets, gravity needs to actually change before it will be activated.
