Target counter
From MovieBattles II Wiki
DESCRIPTION
The target_counter entity acts as an intermediary for an action that takes multiple inputs.
SPAWNFLAGS
INACTIVE - When this is checked the entity is inactive until activated by a target_activate
KEYS&VALUES
target - Entity to fire when it has been used as often as set in count.
target2 - Entity to fire every time it is used, but doesn't reach its count.
count - How often it has to be used in order to fire its target key.
BounceCount - How often it resets after being fired(to be able to get fired once more).
NOTES
If the trigger_* entity which uses it has the count_back key with the value of 3 this will count BACK!
