Target counter

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DESCRIPTION

The target_counter entity acts as an intermediary for an action that takes multiple inputs.


SPAWNFLAGS

INACTIVE - When this is checked the entity is inactive until activated by a target_activate


KEYS&VALUES

target - Entity to fire when it has been used as often as set in count.

target2 - Entity to fire every time it is used, but doesn't reach its count.

count - How often it has to be used in order to fire its target key.

BounceCount - How often it resets after being fired(to be able to get fired once more).


NOTES

If the trigger_* entity which uses it has the count_back key with the value of 3 this will count BACK!

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