Super Battle Droid

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Image:Sbd.jpg The B2 Super Battle Droid (SBD) was an upgraded version of the B1 Battle Droid, with superior armament and armor. B2s were used by the Trade Federation, the Techno Union, and later, on a much larger scale, the Confederacy of Independent Systems. The Galactic Alliance also used some B2 units during the Yuuzhan Vong War.

Contents

General

The Super Battle Droid (or SBD) operates somewhat differently from most other classes in MB2. First off, it has only one weapon - the built in twin-barrel Arm Blaster. Secondary Fire is a slap using the non-firing arm, and is capable of hitting opponants in both the standing and crouching stances.

Additionally, the SBD uses an internal battery to charge it's weapons and defensive systems. This is represented on the HUD as a white bar on the left side. The more charge the battery retains, the better the SBD is able to operate - damage taken will be reduced, it's firing rate is higher, and knockdown weapons and abilities can be resisted when the battery is at high levels.

Battery power is drained by use of the primary weapon (your arm-blaster) and running. The battery can recharge in two ways: Over time, or via the use of Battery Charge Mode (Special-1).

The SBD is very slow when compared to other classes movement abilities.

Finally, The SBD (along with the Droideka) is especially vulnerable to the Pulse Grenade. When hit, both it's weapons clip and battery are drained, freezing the SBD in place. Once the battery partially recharges, it may then attempt an escape, although it isn't very likely to happen.

Weapons and Abilities

Image:Sbdowns.jpg

Hull Strength

Changes the energy ablative properties of the SBD's Hull Chasis, enabling it to take more damage before shutdown. Base level is 100 HP.

  • Level 1: 125 HP
Point Cost: 4
  • Level 2: 150 HP
Point Cost: 6
  • Level 3: 200 HP
Point Cost: 10

Firepower

Changes are made in the Firing Logic controls of the SBD, allowing for higher rates of fire from the Arm Cannon.

  • Level 1: Maximum rate of fire increased slightly.
Point Cost: 5
  • Level 2: Maximum rate of fire is further increased.
Point Cost: 15
  • Level 3: The SBD achieves it's maximum rate of fire.
Point Cost: 25

Laser Cannon

A Full-Authentic ability only, allows the charging up of the SBD Primary Fire for additional damage.

Recharge

More efficient energy-reclaimation technology is installed in the SBD, allowing for faster recharging of the battery on the battlefield.

  • Level 1: Rate of recharge is slightly increased.
Point Cost: 5
  • Level 2: Rate of recharge is further increased.
Point Cost: 10
  • Level 3: Maximum recharging ability is attained.
Point Cost: 15

Advanced Logic

Higher-Logic sub-routines are installed into the SBD, allowing them to better adapt to the changing conditions and tactics of the battlefield.

  • Level 1: Enables use of the Special-2 key for SBDs, and prevents Jedi Mind Tricks from affecting the SBD.
Point Cost: 10

Magnetic Plating

Additional protection provided to the SBD in combat expected to feature large numbers of light blaster weapons.

  • Level 1: Provides significant protection against light blaster weaponry, including partial deflection of impacting fire.
Point Cost: 20

Cortosis

Additional protection provided to the SBD in combat expected to feature large numbers of Jedi.

  • Level 1: Provides significant protection against a lightsaber's cutting power.
Point Cost: 20
  • Level 2: Provides no extra protection against damage, but shorts out any lightsaber that comes in contact with the SBD for a moment.
Point Cost: Full-Authentic Mode Only

Blast Armour

Additional protection provided to the SBD in combat expected to feature large numbers of grenades, rockets, or other heavy explosives. Additionally, provides some protection against glugthrower weapons like the Projective Rifle.

  • Level 1: Provides significant protection against explosions, shrapnel, and the projective rifle.
Point Cost: 20

Others

  • Ammo

Class Specials

Special 1 - Battery Recharge Mode

Toggles Battery Recharge Mode. Going into this mode locks the arm blaster in the up position and restircts your movement to walking speed. This has the effect of making you vulnerable to attack, however, your battery recharges at a higher rate than normal.

Special 2 - Advanced Logic Functions

As a result of the advanced Logic circuits installed, the SBD gains two abilities.

  • In normal mode (TOGGLE): Zoom view.
  • In Battery Recharge Mode (HOLD): Ammo to battery. Allows you to transfer power from your arm blaster clip to your battery.
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