Force Point Drain
Force Point drains seem to be extra mysterious and surrounded by many misconceptions. This article will attempt to clarify these misconceptions and reveal the mechanics of Ideal Drain Range - or IDR for short.
- This article draws heavily (word for word, or paraphrased) from a thread started by GoodOlBen on the forums.
Nearly every weapon drains only 2 FP from a blocking Sith/Jedi outside of IDR. Exceptions to this include weapons such as Pistol 3, Bowcaster, Projectile Rifle and T21 primary fire. If the sith/Jedi was running, the drains would be significantly bigger though. For the E11 it would be around 7 FP per shot.Here is a picture of a Soldier standing at the very edge of IDR.
A few other things also add up to the amount of FP that is drained. For example if the Sith is hit without blocking, the FP drain will be significantly higher. Around 20 FP when inside IDR while not holding block. Jumping also increases the amount of FP drained. Jumping without holding block gives out especially high FP drains.
Another interesting notion is that the closer you get to a Sith, the less bullets he can deflect back at you with perfect accuracy.
All weapons drain a different amount of FP. Two things differ from weapon to weapon - base damage and drain multiplier. Basedamage is the same as what's used to calculate normal damage. Drain multiplier is a value the the MBII Team settled with as the appropriate drain for the said weapon.
Let us recap all the variables:
- Target's current activity (Blocking, running, jumping, attacking...)
- Target's position (Within IDR or not)
Some of the activities done by the target can overlap, meaning even more massive FP drainage is done to a Sith who is jumping, swinging his saber and getting shot, than for a Sith who is jumping, swinging his saber, getting shot and holding block.
Table of Drains
|DLT20a & A280||2||-||10||9||11|
|SBD Firepower 1-2||2||-||8||6||10|
|SBD Firepower 3||2||-||8||7||10|
|ARC M5 (Scoped)||2||-||17||14||21|