Character Files
From MovieBattles II Wiki
Character files (with extension .mbch) are used by MovieBattles II for the Full Authentic gamemode.
They should be placed in the ext_data/mb2/character folder of your map pk3.
It's best to name them something unique so that there won't be any conflicts with the .mbch files from other maps, usually something to do with your map - for example, all of doomgiver's character files have the prefix "doom_".
Making your FA file
It's possibly best to use a different map's full authentic files as a template when you're getting started with .mbch files.
Also, remember that if you want to add a comment, just add two slashes (//[Comment here]).
Here is an example of a Full Authentic file (follow the links for options to find out more about them and the options available):
//Siege class def file.
ClassInfo
{
name "doom_Kyle"
weapons WP_BLASTER_PISTOL|WP_MELEE|WP_SABER
attributes MB_ATT_PISTOL,1
forcepowers FP_SABER_OFFENSE,2|FP_SABER_DEFENSE,3|FP_TEAM_HEAL,2|FP_TELEPATHY,1|FP_LEVITATION,1|FP_SABERTHROW,2
saber1 kyle
sabercolor 4
maxhealth 100
maxarmor 0
model "kyle"
skin "default"
uishader "models/players/kyle/icon_default"
MBClass MB_CLASS_JEDI
classNumberLimit 1
}
description "Kyle Katarn
Weaponry:
Pistol (1)
Melee
Lightsaber
Forcepowers:
Lightsaber Offense (2)
Lightsaber Defense (3)
Lightsaber Deflect (2)
Force Block (2)
Mindtrick (1)
Jump (1)
Kyle Katarn was a former Imperial trooper who became a Jedi Master and celebrated hero of the Rebellion and later the New Republic."
This is only a fairly simple FA file, using abilities and options available in Open.
