Mb2 cmp vents
From MovieBattles II Wiki
Ventilation Sabotage
| (Legend) |
| Map name | Mb2 cmp vents |
|---|---|
| Mapper(s) | UL-532 |
| Publisher | Community Map Pack |
| FA Mode | Assault |
| FA writer(s) | UL-532 |
| Tester(s) | CMP Beta Team |
Description
Mercenaries
We have made it inside the Imperial facility, now to work.Going on right now is a meeting of top-level officers in the base above us.
Disable the atmospheric processors and plant the gas canister, and our mission will be complete.
Then we'll get the rest of our money.
—Mercenary Leader
Remnant
Alert! We have detected life-signs inside of some recently arrived shipping containers.It is no coincidence that they arrived just in time for the meeting of the Remnant leaders.
Secure the maintenance levels and make sure the meeting goes ahead as planned.
Take them down.
—Base Commander
Gametype / Objectives
MBII
- Mercenaries: Disable the four atmospheric processors then plant the canister of nerve gas and release it.
- Remnant: Keep the mercenaries from disrupting the meeting taking place overhead.
FA Classes
Mercenaries
- Rodian Mercenary - Unlimited
- Weequay Mercenary - Unlimited
- Weequay Mercenary - Unlimited
- Heavy Mercenary - x4
- Gran Mercenary - x2
- Human Mercenary - x1
- Chiss Mercenary - x1
- Human Mercenary Leader - x1
Remnant
- Cargo Technician - Unlimited
- Cargo Deck Security - x4
- Cargo Deck Commander - x1
- Cargo Deck Commander - x1
- Base Security - x2
- Security Chief - x1
- Stormtrooper - x3
- Base Commander - x1