Mandalorian

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Boba Fett, armed with an EE-3 Carbine.

The Mandalorians (called Mando'ade in Mando'a, meaning "Children of Mandalore") were a warlike, nomadic group of clan-based people consisting of members from multiple species. Often, they served as mercenaries.

Weapons and Abilities

WESTAR-34 Pistols

The Westar-34 is the pistol used by the Mandalorians.

Forcecircle0.png Level 1: Basic Westar-34 pistol. Fires a pistol shot with perfect accuracy and low damage.
Forcecircle4.png Level 2: Primary attack is the same as the standard pistol, but secondary attack charges a shot when held down. The longer the user charges it, the more powerful it will become.
Forcecircle14.png Level 3: Allow the dual-wielding of Westar-34 pistols, one in each hand. They can be charged at the same time or fired at the same time with standard shots.

Ammo
Level 1: 350
Level 2: 525
Level 3: 700

EE-3 Carbine Rifle

A couple of Mandalorians overcoming a Jedi.

The EE-3 carbine rifle was a blaster that was modeled after the E-11 blaster rifle used by Imperial Stormtroopers. The rifle consisted of a small handle attached to a long circular barrel. An alternate version of this model features a modified scope mounting and hand grips that run the length of the barrel.

Forcecircle8.png Level 1: Issues the player with the basic EE-3 carbine.
Forcecircle10.png Level 2: Provides the weapon with a scope add-on, accessible through the secondary fire button. It also has a much faster rate of fire than Level 1.
Forcecircle10.png Level 3: Unlocks the weapon's sniper mode, accessible through the toggle weapon mode button. This shot deals much more damage than a normal shot, and moves much faster. Each sniper shot takes 50 ammo.

Ammo
Level 1: 300
Level 2: 450
Level 3: 600


Jetpack

The Jetpack can be activated by pressing and holding the Jump key or double-tapping the Jump Key. Disabling it is done via the Use key.

The Jetpack gives the Mandalorian unrivaled movement possibilities, enabling them to use hard-to-reach areas or difficult to see areas, allowing for effective use of the EE-3 Sniper mode. However, this mobility is also the Mandalorians weakness - your flight paths are easily manipulated by Jedi using the Push/Pull abilities, and any knockdown effects hitting you in midair (such as the Clone Rifle Charged Shot or Secondary Grenades) will cause the Jetpack to shut down.

Additionally, the Jetpack will not run indefinitely. Even if you have the fuel to support extended Jetpack operation, the Jetpack will eventually turn itself off to prevent overheating. Following this is a several second long cool-down time during which it will not turn on.

Be aware that there is a short period of time between activation of the Jetpack and it's ignition. Jedi using Push/Pull during this time will cause a knockdown before the Jetpack operates, causing the Jetpack to not activate as normal, and leaving you vulnerable to the Jedi's lightsaber.

Fuel

Initial purchase of fuel allows use of the Jetpack.

  • Level 1: Provides the Mandalorian with a Jetpack and 1/3 of a tank of Fuel.
Point Cost: 8
  • Level 2: Adds more fuel to the tank.
Point Cost: 9
  • Level 3: Maximum fuel levels attained.
Point Cost: 10

Fuel is also required for the Flamethrower buyable ability to be used.

Flamethrower

Fuel-using ability used primarily to combat enemy Jedi, the flamethrower does as you would expect - it sets things on fire.

  • Level 1: The player is armed with a wrist-mounted flamethrower.
Point Cost: 10

Note that fuel is required to operate the flamethrower.

Wrist laser

A Mandalorian exclusive weapon, the Wrist Laser fires an intense blast at it's target, typically Jedi, which induces a large FP drain if it connects with it's target.

  • Level 1: The player is issued with a wrist-mounted blaster weapon.
Point Cost: 10

The Laser has a 5 shot maximum when the round begins. If all five are shot in rapid succession, the laser will overheat and explode, disabling it's use for the rest of the round. Otherwise, shots will slowly regenerate over time.

Both the Laser and the Flamethrower operate on the same Special-Key... you can switch between them by going into Melee and using the Weapon Mode key to switch between them.

Rocket

A single rocket, mounted to the Mandalorian's Jetpack, typically used in either dive-bomb or ambush style attacks.

  • Level 1: Equips the player with a jetpack-mounted single-use rocket.
Point Costs: 15

Other Buyable Items

Armor

Armor is a universal buyable ability for all classes except the Super Battle Droid, Droideka, Wookiee, Jedi, and Sith. One armor point protects against damage better than one health point.

Forcecircle0.png Level 1: 50 Armor
Forcecircle4.png Level 2: 75 Armor
Forcecircle6.png Level 3: 100 Armor

Ammo

Ammunition or Ammo represents in Movie Battles the amount of presently available energy to fire a blaster weapon (e.g. E-11 Blaster Rifle) or bolts to fire the Projectile Rifle.


Forcecircle0.png Level 1: The Mandalorian has some ammo.
Forcecircle4.png Level 2: The Mandalorian has more ammo.
Forcecircle6.png Level 3: The Mandalorian has much ammo.


Class Specials

Special 1 - Rocket

Fires the player's jetpack-mounted rocket launcher. Requires the rocket add-on to be purchased.

Special 2 - Flamethrower/Wrist Laser

Activates the player's wrist mounted weaponry, either the flamethrower or the wrist laser. If neither is purchased then this button is unused.

To toggle between the two, switch to melee and press the 'weapon mode' key. Try holding a charged blaster shot while flaming, for added effect.